Venture into Houdini

For the last week, I have been exploring Sidefx Houdini. I have to say, I am hooked onto it. I am usually not a fanboy for any software but this piece of software is really a beauty by itself. The way it handles the process of creating 3D images is very distinct and unique, very differerent from rest of the other 3D software which more or less have similar functionality, just having different interfaces. Houdini is totally based on procedural paradigm. It is not just simply a node based software but it is like an operating system for 3D. They provide you with all the building blocks and you can create anything with them, much like playing with Lego. What is so fantastic is that each block can communicate and reference another block from any network. (Houdini have networks which are like a universe where you can construct stuff and keep your building block in a neat way) This really means there are limitless possibilities that you can connect your blocks and give them behaviors and rules.

Within this first week, I learned quite abit about Houdini but I feel I only touch the tip, no the first atom of the tip of the iceberg. I hope to use Houdini possibly in my demo reel. (depending whether I will go into visual effects or not) The good thing is Sidefx recently announced the Apprentice HD version which cost only 99 dollars. The only restriction is that you can only use it for non-commercial purposes and the max size for batch rendering is HD size, which in my opinion is good enough for a demo reel.  Well, i see whether I can buy one license and use it in my demo reel.

Sidefx’s website